LLVM Guide For Dummies, Or Kitsune-san


Japanese software e-book publishers Tatsujin Shuppankai [J] (Master’s Publishing Association – could not find if they have an official English name) published a book about LLVM compiler, “Kitsune-san demo Wakaru LLVM”(LLVM even fox-san can understand) by Motipizza [J].

Machine translation of the book description is here,

This is LLVM was born I think this document and I want to spread more LLVM two authors who touched the LLVM as a hobby.

LLVM has been considerable attention now, there is no official document such as the improvement of design changes or repeated API is why a coherent explanation has been made. It is fortunate that organized information by this document will be to enter into Japanese hands, and you can know the LLVM to many people.

In this document of that’ll let LLVM to deepen the understanding of the step-by-step explanation of how to make the compiler using LLVM has become a concept. I think it’s not including the contents useful for as many people as front-end (up to output intermediate representation), because it describes a wide range of middle-end (optimization), back-end (object creation).

Applications, but some parts of LLVM diverse, and have not been able to discuss this, summarizes the basic information for using LLVM as information for beginners. Learn about the LLVM again with reference to these, will take to the world of endless LLVM together.

Beautiful Girls Dance To The Music In “MOOSTA OMP”

Cybird Inc. [J] has opened “MOOSTA OMP” [J], software which features 3DCG characters who automatically dance to match up with music.  Anyone may download and try it out for free.

“MOOSTA OMP” is a software program which analyzes music and automatically sets a 3D character dancing.  Simply by dragging and dropping an mp3 file upon launching the soft, the analysis begins, and a beautiful girl 3DCG character breaks into a dance in time with the rhythm.  There are also functions for changing the stage and character as well as making a track playlist.  Furthermore, Soft Ether [J], who took part in the development of the human form input device “QUMARION” (QUMA technology) [J], are collaborating on the dance creation engine and development interface.  From now on, they are planning to release characters, motion (dance choreography), accessories, and stages to correspond with “OMP” as occasion calls.


Translation authorized by VSMedia

Go! Go! Nippon! -My First Trip to Japan- : Anime Novel Game Style Japan Guide

Japanese bishojo-game (pornographic interactive game with Japanese anime-style girls Wikipedia) maker Overdrive released a non-adult, all English, still Japanese-anime-style game which features foreigners Japan visit experiences, titled Go! Go! Nippon! (Nippon is how Japanese calls Japan in Japanese).

All texts are given both in English and Japanese, so it may be useful not only for people just to visit Japan but also interested in Japanese language.

The online download site selling the game told on its official Twitter account, “This probably marks history as the very first visual novel made by a Japanese company, for western visual novel and bishoujo game fans!”

The game runs on Windows PC. The price is $13.66 in US$ or €9.95. The game is not purchasable from inside Japan.

via Hevoluson [J]

Google+ iPhone App Bug (unable to write Japanese/Chinese/Korean) Fixed

The Google+ iPhone App‘s huge but only affected for some countries has been fixed after about 10 days.

As we reported on September 26, Japanese (Chinese and Korean as well) Google+ user who updated the app found that they were unable to put in their native language letters.

The new version has come on October 4 with changes;

  • Fixed bug with Chinese, Japanese and Korean
  • Re-enable autocomplete when composing a post

It was quite a show-stopper for East Asians. I hope they will have test item with Asian languages before shipment.

Iogous – A Display Ad Optimization Tool

A Tokyo-based Internet ad solution company, Fringe81 [JP], revealed their new ad optimization software called Iogous [JP].

Iogous is a specialized tool for optimizing display ad creative. Iogous enables to try numerous combinations of designs, colors, and texts with statistical method.

Fringe81 says that the tool achieves few hundreds percent improvement of click-through-rate. It means they can give more than doubled revenue for display ad publishers.

Iogous is already adopted by 20 publishers and 26 advertisers. Many publishers and agencies endorsed the tool. It suggests that a quick reception of the tool.

There is a similar tool called Snapads in the market. That tool was already TechCrunched.