January 2010 Japan-IT Links (part 2)

News on the latter half of January 2010 which we did not write as a dedicated article. Part 1 is here.

Referred pages are all in Japanese, unless otherwise stated.

Please let us know if you think we should write details on any news above.

January 2010 Japan-IT Links (part 1)

Last week our RSS subscribers passed over 5,000, which is a good milestone. Twitter followers also increased to 400. Following @asiajin also will notify our latest articles. Thank you so much.

Here is the first half of January Japanese IT/Web interesting news links we did not take as a dedicated article. (part 2 is here)

Referred pages are all in Japanese, unless otherwise noted.

If you want to know any specific news more, but unable to find them in other English blog/media, please let us know.

As you see, we know a lot things to write but contributors time are limited. So we are looking for authors. We will help Japanese research/reading part so do not worry if your Japanese is not perfect.

We also want sponsorship to keep this group blog. Ideal if from Japanese companies because our initial motivation was to introduce them to non-Japanese web. Problem is we only write in English and they do not check English sites 🙂 If you know them please suggest us to them!

New Dating Game Robs Boys Of Loves In Girlfriends

Konami's Logo

LovePlus Logo

Love Plus[J] is a virtual dating simulation game, which was developed by Konami for Nintendo DS and went on sale at the beginning of this month.   This game title attracts an enormous number of game geeks, especially among the “herbivorous“-typed boys, living around the country, and more than 47,000 packages were sold just in three days after its release.   It is the best hit for the game development industry for the first time in long years.

LovePlus Screenshot

Unlike the other dating game titles ever introduced have been designed to entertain you by giving you a chance to seduce an avatar girl in the game, Love Plus is basically for experiencing events to be happened after being a couple with her.   In order to attract the players for long days, the game was intentionally designed as to make them enjoy daily routines with a virtual girlfriend, Konami says.

The player is set as a high school boy who just has moved to a city.   Then he will make friends with three scholar-athlete girls.   In synchronization with our “real” time of the day, the player will be allowed to enjoy daily events including dating with her.

A housewife posted a comment on a major newspaper’s bulletin board website last week, she complained her husband got addicted to the game.   “He’s always chatting with a virtual girl through a screen, as though he were dating with her.   As his wife, I can’t stand it any more.”   The game title is not specified in her post, but everybody supposes it must be Love Plus because of the date when it has been posted.

Some people says, they reply to an e-mail from an avatar girl of the game prior to doing so for their “real” girlfriends.   This game addict may accelerate the tendency to put off “real” marriage and cause lower birth rate in our “real” community.

Via: J-CAST News[J], Sankei Shimbun[J] and IT Media Gamez[J]

See Also:

McDonald’s And Nintendo Team Up To Call In More Minors

Logo of McDonald's

McDonald’s Japan[J] teamed up with Nintendo, and today it launches a new service allowing Nintendo DS users to download Pokemon avatars, evaluation copies of game software and discount coupon for the humburger meals for free via WiFi access points installed at 3,200 McDonalds shops in Japan, which is 85% of the entire fast food chain.

Both companies used to operate a free content distribution service for Nintendo DS users at limited number of Mcdonald’s shops on experimental basis, and to investigate whether the service give them any benefit in terms of calling in more minor guests and raising the profile of the game device.   They judged it’s ok to go and decided to switch the service into full-scale operation.

Mac de DS

See Also:

A Summary of Sales Situation of Mobile Devices: Global and Japanese Market

Today we have many mobile devices that can access to the internet thorugh it’s wi-fi function or cellular data network. Here is a summary for number of sales of major devices; Global market and Japanese market.

■Global Market

  • iPhone 3G
  • 3mil.( As of Aug. 11)

    Source: 1

  • iPhone (2G+3G)
  • 8mil.( As of Sep.1)

    Source: 1

  • Nintendo DS
  • 77.54mil.(As of July 30)

    Source: 1 2[J]

  • PSP
  • 41mil.(As of the end of June)

    Source: 1[J]

  • Mobile Handsets
  • 1.15bil.(Number sold in 2007)

    Source: 1[J] 2

■Japanese Market

  • iPhone 3G
  • 0.2mil.(As of Aug.)

    Source: 1[J]

  • Nintendo DS
  • 22.97mil.(As of July 30)

    Source: 1[J]

  • PSP
  • 10mil.(As of July 15)

    Source: 1[J]

  • Mobile Handsets
  • 52.3mil.(Number sold in 2007)

    Source: 1[J]

The orginal article was written in Japanse by IDEA*IDEA.