Entries Tagged as 'Augmented Reality'

Virtual Dating Game Love Plus Is Introduced For iPhone

Konami Digital Entertainment released virtual dating simulation game Love Plus[J] for the iPhone/iPod touch on Monday.   There is a series of  three apps corresponding to three heroines starring in the game, which are Love Plus iM (Aika Takamine), Love Plus iR (Rinko Kobayakawa) and Love Plus iN (Nene Anegasaki).


Left: An composite picture demo using augmented reality of Love Plus.   Right: A Collage picture of Steve Jobs who presents the iPad on which Love Plus runs. (source: Yomige 4[J])

Beside playing the game, it allows you to get a shot of you and the heroine as a couple by the iPhone-embedded camera.   Now you can feel as if she were just next to you – but only in the picture unfortunately.

Some GPS-enabled virtual conversation features are expected to be added in the future app updates.

The following video is taken by iPodStyle[J] at Konami’s demonstration party held Monday at Sofmap Mac Collection Akiba[J].


Available only at Japanese AppStore.

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Hakuhodo And Koozyt Introduce iPhone App Adding Video Extension To Paper Ads

Japan’s second largest ad agency Hakuhodo DY Media Partners, Sony CSL‘s spin-out specializing in developing location detection technology with WiFi signals Koozyt and the country’s second-ranked newspaper in its circulation the Asahi Shimbun jointly started a new ad service using the iPhone today.

The new service is named A-Clip, by installing the iPhone app and shooting an image of an paper-printed ad that you’re interested in, you can view videos and other extensive information associated with the ad.

The first ever ad enabling this service is placed on the Asahi’s morning edition of January 8th, and you don’t need to scan any 2-D barcode but just shoot an image of the ad itself. Koozyt’s image recognition technology built in the iPhone app will detect which ad you watch, it shows you a video associated with the ad on the iPhone screen.

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Japanese Red Cross Promotes Blood Donation By Augmented Reality

Digital Signage Consortium's logo Japan Red Cross' Logo

Digital Signage Consortium[J] has set up digital signage devices at Akihabara station and on the streets around there, and is helping Japanese Red Cross to campaign blood donation by using the augmented reality technology.

Digital Signage Picture

The device enables face recognition, and it can count how many people have seen the screen.   When you stop by in front of the device, it shows your appearance overlapped with the popular Vocaloid character Miku Hatsune‘s hair and the Red Cross nurse cap.

In Akihabara, there’s the best-known blood donation facility among geeks, which makes you feel as though you were in a starship.

Augmented Reality in Shibuya: Allows Street Walkers To Tag Anything Around The Town

Tokyu's Logo NII's Logo

In association with Japan’s National Institute of Informatics, NEC and Tokyu Agency(ad agency), Tokyu Corporation, which operates major railway lines including Shibuya-Yokohama, started today the trial of an augmented reality service “Pin@clip[J]” (pronounced “Pina-Kuri”, and named after pins and clips) using iPhone for commuters and shoppers in the Shibuya area, which allows you to tag information with every corner of the town by overlapping it on the real landscape images when you’re there, and to share accumulated knowledge with the other people in the area.

You can post news and information about the spot where you visit with its geographical attribute which is measured by the iPhone’s GPS feature. Shops participating in the service can provide their bargain news to the app when the users come nearby.

As a part of this trial aiming at promoting local business in the area, they also broadcast a special program for TV-enabled cellphone handset users at a Shibuya station-front meeting point (Hachiko-mae). The same service is now planned to be provided at popular sight-seeing cities which a number of foreign tourists visit, like Dogo-hot spring in Matsuyama and Fukuoka’s area full of street-stall diners.

Pin@clip Image

http://itunes.apple.com/jp/app/pin-clip/id338543864?mt=8

Digital Content Expo 2009: AR & VR Applications Come Together (2/2)

Continued from the previous blog post on Digital Content Expo 2009.

Pull-Navi (The head mount device to navigate a holder by pulling his ears)
(Developed by Kajimoto Laboratory, the University of Electro-Communications)

That motion reminds us of a rider controlling a horse by pulling a lead rope on his back. When a controller moves a yoke on his remote control device, the head-mount device will pull its holder by the closer ear to the direction ordered. The concept of the device is highly inspired by the 40-year running popular TV animation series of Japanese sweetheart Sazae-san[YouTube, J] who pulls his younger brother by the ears when scolding him for his bad behavior.

PullNavi
Picture: Engadget Japanese

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Foldy (The laundry folding robot)
(Developed by Design UI Project, ERATO, Japan Science and Technology Agency)

First, choose a laundry clothing to be folded and capture an image of it with a camera. Then the system defines how it should be folded and sets a moving path to do so.

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Photoelastic Search (The rubbery force-sensing interactive display)
(Developed by Koike Lab., the University of Electro-Communications)

By using an LCD and photo-elasticity, the lab team has developed a pressure-sensitive two and half-dimension interactive surface. If you press a certain point of the transparent gel, that part will be depressed. A overhead camera detects the change of refracted ray caused by the depression, and then the system changes the face emotion projected on the gel.

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Bloxels (Illuminating blocks change color depending on the distance from the light source)
(Developed by Yasuaki Kakehi Lab.[J], Keio Univ. and Naemura Lab.[J], Univ. of Tokyo)

Every cube has a photodiode on the bottom. That semiconductor measures the strength of the ray to find the distance from the light source, and will let the cube’s illumination change color depending on the distance.

Double-click the movie above to play.

via 4Gamer.net[J], Phile-Web[J], Ikuya Takamori’s column on Wired Vision[J], Weekly Ascii[J], and Mainichi.jp[J]

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