Japan’s Mobile Web Market Now Worth $17 billion. Virtual Items: $500 million.
Japan’s Ministry of Internal Affairs and Communications published an interesting report [PDF] about the country’s market for mobile content and services this week. According to the ministry, that market grew by 12% to hit 1.52 trillion yen ($17.3 billion) last year, including mobile advertising.
The $17.3 billion breaks down into mobile commerce, which was worth $11 billion and mobile content (games, ring tones, e-books etc.), which amounted to a $6.3 billion market (see graphic below – click to enlarge).
If you keep asking yourself why mobile gaming firms such as GREE ($222 million profit last year) or Mobage-town are currently printing money in this country, the report has an answer for that, too: the ministry says that the market for virtual items in mobile games and social networks grew by a whopping 185% to $508 million year-on-year. In 2007, virtual items accounted for just $68 million of the mobile content business.
Latest posts by Serkan Toto (see all)
- The Nikkei: KDDI To Start Offering The iPad Mini From November - October 4, 2012
- For $12.8 Million: Yahoo Japan Acquires Decopic Creator Community Factory - September 11, 2012
- Nico Nico Douga Hits 28 Million Users, Generates US$46 Million In Sales Last Quarter - August 11, 2012
- SoftBank Starts Using The 900MHz “Platinum Band” - July 26, 2012
- Rakuten Starts Featuring Pinterest On Its Japanese Marketplace And Other Properties - July 5, 2012





Pingback: 携帯広告ネットワークのJumptap、日本の電通の子会社cciと提携(投資受入れも)