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Teclosion 2011 Spring: Wondershake Wins The Grand Prix Among 15 Finalists


Design IT[J], a Tokyo-based UI-focused media consultancy also known for previously maintaining TechCrunch’s Japanese edition (its management was switched to AOL earlier this month[J]), held the first conference in Akihabara on Friday, for discussing the future of Japan tech industry and introducing great start-up stuffs.

In the morning session, CEOs from Mixi, GMO Internet Group, NHN Japan and Evernote made their keynote speeches.   After a lunch, Four venture capitalists, including Taiga Matsuyama (East Ventures, Kronos Fund – known as a seed investor for Zynga Japan) and Masashi Kobayashi (IVP or Infinity Venture Partners known as a seed investor for Groupon Japan) , had a panel discussion to look around Japanese start-up trends and its future.

In the final session, there was a presentation competition titled Startup Battle, where 15 start-ups presented their brand new web services to win the Grand Prix prize.   Let’s see each of them.

http://appict.me

Appict.me by Nobot

Nobot is a smartphone ad optimizer and also work with several major foreign ad networks.   Appict.me is a program for developers to promote their smartphone apps by using social media.   It allows users of a smartphone app participating the program to recommend the app to their friends via social media. (see these Asiajin articles for more about Nobot.)

i.ntere.st by tattva

Tokyo-based Tattva just introduced an object-based check-in service called in.ter.est.   I wrote about it here on the Startup Dating website.

zaim by Takako Kansai (The Excellent Award Winner)

Takako is a well-known female system developer working with a Tokyo-based tech start-up UserLocal[J].   Apart from her job at the company, she individually developed this social app that helps you keep household accounting on the iPhone.   She introduces it can be also considered as a money stuff version of popular document sharing app Evernote.

Musavy by Musavy, Inc.

The company is named after Mutual Savvy.   This web app helps you to learn more about a topic by having a debate on the topic online.   It has a feature to recommend users to take another topics that they may be interested in.   They intend to launch the service in North America prior to Japan.

forkN by Seesaa[J]

Seesaa is a blog platform company, and they developed a e-publication platform called forkN that allows users to convert documents to ePub/PDF formats and publish them online for PC, smartphone and tablet users.    You can share several experiences with other users on the service, such as writing, reading, commenting and purchasing the publications.

(The Excellent Award Winner)

MoSo by MoSo

MoSo is a desktop app for Macintosh that helps you create your videos instantly.   It allows you to publish the videos on FaceBook, Twitter and YouTube without any additional procedure.   The app ranked in the first place in the free app section at most AppStores within just three days after the release.

(The Excellent Award Winner)

Midonet by Midokura

Earlier this week, the company fundraised JPY100M (USD125M) in its seed round from some VC firms including NTT Investment Partners[J], 1st Holding[J] and datacenter company Bit Isle[J].  They are a cloud enabling tech company, and currently planning to introduce the alpha version app very soon.

shopping+ by Insight Plus

Shopping+ is a smartphone app-based object check-in service that helps you learn realtime quotes and check inventories for what you are about to purchase by sharing them with the other users.   Users can communicate with the others who have the same interest in buying something.   Insight Plus was founded by Takeo Yagi, he previously co-founded TrafficGate[J], a Rakuten-backed affiliate provider and now LinkShare Japan.

4-Treasure by Alpha Do

4 Treasure is a location-based service that allows you to check in restaurants, diners, cofee shops etc.   Unlike other location-based services such as Foursquare, users can gain experience points corresponding to how much you have paid at a specific location.  For shop owners, it allows them to collect information on what kind of customers visit, and to issue discount coupons to potential customers that they wish to invite.

tabeni.co by MyNet Japan

Tabeni.co is a social app for smartphone and helps you find companions who can hang out and dine with you.   MyNet Japan is known for having developed a variety of restaurant supporting services, and the app is expected to integrate with them.

kizna by Kizna

Kizna is a social CRM (customer relationship management) app that Hitoshi Nakamura has developed.   He is currently running several restaurants in Tokyo, and he has developed it to interact with his customers more often more easily via social media.   The app includes a key feature that shows you a list of interactions with your customers via Twitter and Facebook.

(The Excellent Award Winner)

Livlis by kamado

Our buddy Serkan wrote this story about Livlis.

fmob

fmob is a fashion-focused social app that allows you to shoot pieces of clothing when you find them while walking on shopping streets, and share them with your friends online.   They intend to extend their global reach through the mobile app.

(The Grand Prix Winner)

Wondershake

Wondershake is a social app that allows you to learn what the people around you are interested in, and helps you start talking with them very easily.   They plan to launch the service in the US.   Wondershake was founded by Satoshi Suzuki who previously worked with Tonchidot, the inventor of Sekai Camera.

 

Caffein / Nota Inc.

Nota Inc., a Silicon Valley-headquareted Japanese tech start-up known for its library book search service Calil[J], has developed a video communication service called Caffein, which allows you to communicate with multiple users in a virtual room.

 

Finally, on behalf of all judges who have chosen the award winners at the event, Mr. Allen Miner from Sun Bridge Partners commented on what 15 finalists had delivered.  He pointed out all they have potentials to achieve their success not only in Japan but also in the world, encouraged them to develop more new services from a global point of view.

 

Japanese And Korean Start-ups Hold Presentation Event In Seoul For Potential Partnerships


As noticed on this story, Japanese four tech start-ups and Korean two start-ups five Japanese tech start-ups and six Korean tech start-ups had jointly a presentation event in Seoul on Wednesday.  I just wanted to join them for covering what happened onsite, however, I couldn’t make it because of my another assignment in Malaysia.   Alternatively, I tried my best for making a wrap-up of the event by checking out a Ustream video and a series of tweets by those who were attending.

The event took place at a hotel near Teheranno St., known as the epicenter of many tech start-up movements in the city.   Presentations were made in English, Japanese and Korean with simultaneous interpretation.   Let’s start with a presentation made by Korea’s start-up Mindsquare.


Presenter: Park Hongwon (박홍원), Mind Square[K]

Mindsqaure provides a variety of foreign language learning apps.  They employs app developers in Korea and are doing business in Korea, Japan and the US.   Most of their revenues came from Japan, and intends to the US market.  Mr. Park says,

  • Shares of the iPhone apps by category: entertainment 47% and education 35%.   No iPhone game app is unavailable because of restriction by the Korean government.  In Japan, entertainment shares 9%, education 9% and game 68%.
  • An average price for the iPhone apps on the Korean AppStore is USD1.96.
  • The most popular paid iPhone app records 1000 downloads a day, which is one-third of that of Japan.   There are more free apps than paid apps in Korea.
  • A series of their iPhone apps is available here.


Revolutionizing Digital Entertainment by advanced video search technology
Presenter: Jonnpyo Lee (이준표), Enswers Inc.

  • The Company has developed a video search technology that allows users to find an expecting result from YouTube and other video sharing services.
  • They have head-hunted many talented engineers from all across the country.


Big trends in Japan – Optimization and Personalization Technology
Presenter: Takashi Uemura(上村崇), ALBERT Inc.

He explains Japanese ad industry.

 

Information to collective intelligence LastSupper – spot to intelligent map / mironi – listen, share, enjoy
Presenter: Jongil Yoon (윤정일), Revlix[K]

  • Revlix is an app developer in Korea. They have introduced a smartphone app called Mironi[K] (coming soon), which is called a social music player, allowing you to share your music listening experience with other users.
  • Mostly 50% of all businessmen and students have smartphone handsets.
  • The company has also introduced a social app called Last Supper[K], which allows you to share your dining experience with other users.

 


Japanese mobile market and Global mobile ads
Presenter: Kiyotaka Kobayashi(小林清剛), Nobot Inc. (see these Asiajin stories for more details)

  • They earned 1.1billion monthly impressions last month, and are planning to partner with major ad networks in Korea.


Evolution of ebook – interactive ebook
Presenter: TaeWoo Kim(김태우), Moglue[K]

  • Moglue is developing a desktop platform that allows publishers, amateur authors and artists a way to create interactive stories and release them as apps for iOS and Android operating systems with one-click publishing.
  • Their apps for iOS and Android are currently available only in closed beta.


Social Monitoring “@hentaiAlert”
Presenter: Yusuke Takahashi(高橋雄介), Individual Company

  • The company is currently developing a social monitoring service called Hentai Alert.
  • The service, literally alerting against suspicious people, helps you find suspicious people around you by analyzing accumulated knowledge about them on social media.   As more vicious crimes happen in these years, the service helps you keep away from possible dangerous people.

 

Social network meets advertising
Presenter: Josh Jaehong Kim(김재홍), AdbyMe[K]

  • Korea has USD 7billion-worth ad market, however smartphone in-app advertising is not so acknowledged  in Korea.
  • Adby.Me allows you to use Twitter and measure advertising effectiveness on a ad placement basis.


Social translation “Conyac”
Presenter: Naoki Yamada(山田尚貴), Anydoor

Refer to this Asiajin story for more about Conyac services

 

How to Build a Clean Web
Presenter: Benjamin Beomjin Kim(김범진), CIZION inc.[K]

  • Cizon develops a social comment service called LiveRe[K].Live Re, that allows you to leave a comment with your account of Twitter, Facebook and Korean social networks such as Me2Day[K] and Daum’s Yozm[K].  It’s Korean version of Disqus.
  • Live Re is now adopted by 200 companies for their websites, it shares 80% in this entire web service category.

 

In app purchaise iOS/Android/Japanese Style
Presenter: Kentaro Hashimoto(橋本謙太郎), Conit

He introduces the in-app purchase system for multiple smartphone platforms that Conit has developed.  Refer to this Asiajin story for more about the system.

 

DigiColle 2010: Akiba’s Univ Students Present Their Research Results & Works


Digital Hollywood was founded in 1994 by Dr. Tomoyuki Sugiyama[J] who had worked as a visiting researcher at MIT Media Lab, and later then it became a university that has grown out of a vocational school.   The university holds an annual conference, which is named DigiColle[J] after Digital Hollywood Collection, to show up research results chosen from many applications by their students.   This year’s one was held in early March.   I’m afraid I’ve been concentrating on catching up the quake-related updates and missed to write about it for almost a month.

At the conference, I could see ten interesting ideas that future techpreneurs were presenting.   Let me expose them to the eyes of the international tech community.   The conference was recorded by the university’s professor and ad planner Takuya Kawai a.k.a. Himanainu[J] (meaning a boring dog) and is available on Ustream.

 

Timecode (starting at) Presentation
00:11:00 A Story of Bump & Concept
by David Oshima
(3D CG Expression Lab) 

He studied a technology that converts 2D dot images to 3D images and animates them.   His view on the changing of computer graphics technologies is worth a listen.

00:24:00 Sustainable Social Business in A Rural Village of Bali Island
by Kumiko Kobayashi
 

For over seven years, she has been involved in founding business in the rural village of Timbul, Bali, Indonesia.   In order to grow her business up to a sustainable social business, she compares it with the successful business case of Irodori[J] in Tokushima Prefecture.  For your reference, Irodori is a community-based company producing decoration leaves especially designed for Japanese dishes.   The community used to suffer from depopulation, but the company helps elderly people make a living with their highly intelligent marketing efforts.

00:42:00 Phone Concierge Service for Chinese Travelers Visiting Japan
by Chen Yang
 

He got an idea of a phone-based concierge and interpretation service called eTravel, which intends to remove language barriers from Chinese travelers during their visit in Japan.   eTravel, an online travel concierge service for Chinese visitors to Japan

01:07:00 Investigating Reasons Why The Featured Two Movies Were Hits
by Toru Kawana and Yohei Miyazawa
(Hit Content Lab) 

By comparing KPIs from movie-related blogs, roadshow promotions and ticket sales, a team of the two guys has investigated the reasons why the two movies of Red Cliff and Ponyo[J] were hits in timeline from their pre-roadshow date to post-roadshow date.   They believe the method is efficient to analyze blogsphere effects spreading out to various content businesses.

01:26:00 Saving Process and Time of CGI (computer graphics imagery) Production with Wirless Virtual Camera by Takashi Kitada (@kitada3_frame

Using a motion capture facility enabling high-speed and accurate detection of a digital video camera, it shows composite motion images on a screen of the camera.

01:33:00 Using ARG (alternative reality game) for Promoting New Movies
by Nami Ikeda
(Media Communication Lab) 

This is a joint project with Warner Entertainment and Domino Pizza.  She studies how social media can deliver positive effects on promoting new movies.

01:49:00 E-Sports Training App
by Kotaro Tsukuma and Toshiki Kakehata (Console Game Produce Lab) 

A team of the two guys are developing an iPhone app that intends to train e-sport skills.  (not yet released on the iTune Store)

02:05:00 Developing a Character Business in Shanghai for Promoting the city’s Sightseeing Business
by Zhu YuanFang 

As China develops in its economy, more people pursue their mental richness.  Character business draws the people’s attention in the country.   In partnership with the city’s local government, he would like to develop new line-ups of souvenirs using the character.

02:21:00 Designing an E-Publishing Flow of Drawing Books for Kids
by Yoshiro Kosuge and Chieko Mori 

Drawing book authors are mostly not familiar with e-publishing.   A team of the two guys worked with those authors and succeeded to create a new type of drawing books that had been never introduced.

02:39:00 Torao[J]: Helping the Primary Sector of Industry Promote Their Products By Social Media Marketing
by Masahiro Takeda
 

He visited a town of rice fields in Akita Prefecture and worked with young farmers for promoting their direct online sales of rice products with social media such as Twitter. His website Torao[J] is named after the nickname given to guys using tractors for cultivating rice fields.

 

Gourmet Innovation Launches Donation Program For Serving Ramen Meals To Disaster Victims


Many years ago, I watched a TV commercial of UK automaker Rover Company, saying there would be nothing to proudly introduce in UK other than Rover and fish & chips.   Similarly, average Japanese are not able to have pleasant days without curry rice nor ramen noodles.

Gourmet Innovation[J], a Tokyo-based start-up operating an e-commerce site for the home delivery of frozen ready-made meals from popular ramen diners across the country, launched a donation program last week for serving ramen meals to the disaster victims.   You may place an order from three donation choices of 1000 yen for serving 4 persons (4 bowls of ramen), 5000 yen for 20 persons (20 bowls of ramen) and 10000yen for 100 persons (100 bowls of ramen).   The company expects to deliver packs of ready-made noodles to evacuation sites having water boiling facilities, or come to evacuation sites and cook noodles for the victims onsite.

On the Japanese websphere, the service is better known under its service name Takumen[J] than the company’s name.  More than 9000 users have signed up for placing orders of the Japanese instant soul food.   Gourmet Innovation was founded last year by Takuma Inoue (@GI_Inoue[J]) for giving the opportunities to earn additional revenues for ramen diner owners, and also for allowing ramen freaks to try inexperienced taste without visiting far-located diners.

 

Bukupe: Might A Book Curation Site Be Alternative To Skim-Reading?


City dwellers are busy every day.   They don’t have much time for reading books.   E-books make you possible to enjoy reading without stopping by at bookstores.   Skim reading, speed reading, anything else?

Bukupe[J], named after ‘book encyclopedia’, just unveiled a book curation service on Friday, which allows you to write abstracts for books you’ve read and share them with other users online.   If someone purchases any book via your abstracts, Amazon Affiliate rewards will be given to you.   Since next month, you will be also able to profit from pay-per-click ads placed on your abstract pages.

The company organizes a book club twice a month, where a popular book author is invited as a guest reader and presenter.  Their first club is planned to take place in Sangen-jaya, Tokyo next Saturday.

Similar to the service, in 2009, Asiajin co-founder Akky introduced a service for recording and sharing your book reading experiences via Twitter, which is called Yonda4[J] (Japanese) or I’vread (English).