Social Gaming Network Gree Issues Upward Revision, 40 Billion Yen Plus

Gree announced today that it revised up its annual sales outlook from its original forecast 90-100 billion yen(US$1.15-1.28 billion) to 130-140 billion yen(US$1.67-1.80 billion). Net income is expected to increase 11 billion yen (US$141 million) as well. This upward revision is due to higher rate of social game monetization, the release said. Reason for revision… Continue reading Social Gaming Network Gree Issues Upward Revision, 40 Billion Yen Plus

TV Drama Kaitou Royal Starts With 4.2% Viewer Rate, Good As An Show After Midnight

Mantan-web reported [J] that the dramatized version of popular social game Kaitou Royal, on Japan’s large social game network Mobage by DeNA, got 4.2% audience rate in Kanto-area (greater Tokyo and around) by Video Research’s research at its first week episode. 4.2% at 0:20 after the midnight is not so bad. It is about 1.6… Continue reading TV Drama Kaitou Royal Starts With 4.2% Viewer Rate, Good As An Show After Midnight

Japan’s Yen Intervention Stopped At 79.19 By Word Play

Japan is reported to begin Yen intervention today. But after the initial US dollar surge, Yen stalled around 79.19 against 1 US dollar over 3 hours. In early afternoon trading in Tokyo, the dollar was holding steady at around 79.19 yen, but it remains to be seen how long an impact the intervention will have.… Continue reading Japan’s Yen Intervention Stopped At 79.19 By Word Play

D3Producer Release iPhone App “Dream Club Pure Clock Amane ~ Preview Version ~”

D3Publisher [J] has begun distribution of “Dream Club Pure Clock Amane ~ Preview Version ~”, an iPhone application version of their popular title, “Dream Club.” [J]  Download is free. “Dream Club” is a popular romance simulation game series released by D3P.  The recent work “Dream Club ZERO Portable” is due to be released on PS… Continue reading D3Producer Release iPhone App “Dream Club Pure Clock Amane ~ Preview Version ~”

Milog Gives Up User-Tracking Android Ads Library

Milog announced [J] that it had taken down its infamous AppLog SDK for Android, which were embedded into several Android applications and send users’ application usage information even before getting permission. Last week I wrote about Milog’s service/library and the issues they caused on The Japan Times. Popular Android web browser Dolphin Browser collecting users… Continue reading Milog Gives Up User-Tracking Android Ads Library

Disney And GREE Release Management Simulation Game “My Disney Store”

The Walt Disney Company (Japan) Ltd. [J] and Gree [J] have released a feature phone game which simulates the management of both companies’ joint development,  “My Disney Store.” [J] In “My Disney Store,” the user becomes a Disney Store manager, displays Disney character goods such as Mickey Mouse, Donald Duck, Winnie the Pooh, Tinkerbell, Stitch,… Continue reading Disney And GREE Release Management Simulation Game “My Disney Store”

Tonchidot Release Super Karate-Robo Zarborgar App

Tonchidot [J] has released the official Android application “Karate-Robo Zarborgar by Sekai Camera” of “Karate-Robo Zarborgar” [J] (aka Denjin Zarborgar), a movie opened to the public on October 15th.  Download is free. “Karate-Robo Zarborgar by Sekai Camera” is an app that allows you to take a commemorative photo with Zarborgar as he appears into the… Continue reading Tonchidot Release Super Karate-Robo Zarborgar App

On-demand Free Paper Using Convenience Store Web-Print Service

A Japanese blogger @error403 ran an interesting experiment on digital but still paper publishing over NetPrint. NetPrint is a service by which you can print out your computer documents at your nearest Seven-Eleven store in Japan. We covered the service in 2008. You may upload your documents/images to the service, then receive the printed copy… Continue reading On-demand Free Paper Using Convenience Store Web-Print Service